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Game-Based Learning, STEM, and Young Learners

A toddler stacking blocks, a preschooler mixing colors, a kindergartener examining a caterpillar on the sidewalk. What do these activities have in common? They’re all early explorations in STEM! Young children are natural scientists, engineers, and problem-solvers. They’re constantly observing the world around them, asking questions, and experimenting with their environment.  From the moment children…

Teaching Sustainability Through STEM Games

Sustainability and environmental conservation are pressing global issues that can be difficult and stressful to approach in the classroom. As educational game developers, we have a unique opportunity to create engaging tools that make these complex topics accessible and inspiring for learners of all ages. By harnessing the power of play, STEM games can simulate…

Filament Games Podcast | Season 7 Episode 3 – CES Interview with Verta Maloney

Prepare to be inspired! In this extraordinary episode of the Filament Games Podcast, recorded live at CES in Las Vegas, our Chief Partnerships Officer, Jennifer Javornik, has the pleasure of speaking with verta maloney, a visionary founder, captivating storyteller, and catalyst for anti-racism. With over 25 years of experience in education, including leadership roles at…

Game-based Learning, Employee Engagement, and Remote Work

In this relatively new era of remote and hybrid work, businesses (much like higher education institutions) are facing an engagement crisis. With employees scattered across different locations, time zones, and home office setups, the traditional tools of team building and motivation fall short. Zoom fatigue, isolation, and disconnect are new workplace buzzwords, and leaders of…

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